made in abyss: dawn of the deep soul

[Eight] Animating Reg and the monstrous in Made in Abyss: Dawn of the Deep Soul

One of the few, yet common, criticisms levied at the 2017 Made in Abyss television series was at animator Kou Yoshinari’s creature designs and animation. When Yoshinari was given creative control of how the creatures of the Abyss would be designed, he purposefully made them visually-jarring and otherworldly. They’re animated as an other, with blurred lines that distinguish them from sharply-detailed backgrounds of the Abyss itself.

Alongside the citizens of Orth and cave raiders of the Abyss, we as viewers know little about this gaping maw other than what the series tells us. The series’ visual direction makes us part-time travelers with Reg and Riko, and part-time voyeurs, watching them from a distance with a calculating eye (like the monsters, the Abyss which is a character all its own, or high-level cave raiders like Bondrewd who have eyes everywhere).

The monsters aren’t animated badly, they’re unnatural by design.

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Made in Abyss: Dawn of the Deep Soul and Riko’s Last Dive

“My mother is waiting for me, after all!”

-Riko, Made In Abyss, Episode 13

Outside of an affirmative yell and calling Nanachi’s name, this is Riko’s last statement within the scope of Made In Abyss‘ 13-episode run. Her mother is waiting for her. She wants to continue adventuring immediately (despite a near life-ending injury among other things). Riko’s entire journey through the Abyss began with her desire to see her mother Lyza again while living in the massive shadow of her mother’s legacy.

(spoilers for Made in Abyss: Dawn of the Deep Soul)

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