Watching a reboot or sequel to a classic favorite is inevitably an awkward endeavor. I first experienced this in anime through Sailor Moon Crystal, a reboot of one of the properties that, among other highly personal things, gave me an initial push down the path of becoming a lifelong anime fan. Crystal was a homecoming at first, then a massive disappointment, then a fun return to a franchise that resonated with me unlike any other media property from elementary school through my own adolescence.
Even returning to Naruto through Boruto was accompanied by an odd feeling of time passing without me. I was never deeply immersed in the world of Naruto, or even too emotionally attached to any of the characters. Despite never finishing the Naruto anime itself, I enjoyed the time I spent watching it and my passive participation in the fandom consuming fanworks. Perhaps this is why Boruto initially registered as a fanwork itself, albeit an official one, in my mind.
Yet, Card Captor Sakura is neither Sailor Moon nor Naruto for me. Revisiting Card Captor Sakura is another, different experience and return to a beloved franchise.
In trick-oriented playing card games, a suit is sometimes nominated as a trump suit, elevating those cards above the remainder of the playable deck. Technically, they still operate within the overall rules of the game; however, as they are markedly noted as superior, their actions outrank those of the plain suits below them.
Adhering to its playing card motif, Dokidoki! Precure offers us Cure Ace, “the trump card of love.”